Final Version: GDC 2016 Game Narrative Review Platinum-winning Essay
In this essay, I analyzed the narrative design in Heavy Rain, paying particular attention to how its writers expressed mental illness,...
Short Fiction: Counting Stars in Sant Andreu
“No, no paella for me, thanks.” The three other American students joined the wait staff in gaping at Kora as if she had just politely...
Part 2: Game Story Dialogue: THE GIFT (set in Dragon Age universe)
This work is dialogue for a speculative origin story for the transgender character Cremisius Aclassi, utilizing the details of BioWare’s...
My First NaNoWriMo - 4. The Home Stretch
As a long-time diarist and recipient of a B.A. in English, I have certainly heard whispers of National Novel Writing Month before, but I...
V.2 Character Design: Athena Lithegood, Intergalactic Gunslinger
Character Design, Worldbuilding, & Dialog DESIGN GOALS My intent was to create a low-scope sci-fi world and a non-conventional redemption...